Unix-Linux编程实践教程-chapter09-shell
Pin Young Lv9

第9章 可编程的shell,shell变量和环境:编写自己的shell

Unix shell 运行一种成为脚本的程序.一个shell脚本可以运行程序,接受
用户输入,使用变量和使用复杂的控制逻辑

if..then 语句依赖于下属惯例:Unix程序返回0以表示成功.shell使用
wait来得到程序的退出状态

shell编程语言包括变量.这些变量存储字符串,他们可以在任何命令中使用.shell
变量是脚本的局部变量

每个程序都从调用它的进程中继承一个字符串列表,这个列表被称为环境.
环境用来保存会话(session)的全局设置和某个程序的参数设置,shell允许
用户查看和修改环境

shell是有个编程语言解释器,这个解释器解释从键盘输入的命令,也解释
存储在脚本中的命令序列

shell包括两类变量:局部变量和环境变量
对变量的操作:
赋值 var=value
引用 $var
删除 unset var
输入 read var
列出变量 set
全局化 export var

code

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/*
* smsh4.c small-shell version 4
*
* small shell that supports command line parsing
* and if..then..else.fi logic(by calling process())
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include "smsh.h"

#define DFL_PROMPT ">"

int main()
{
char * cmdline, *prompt, ** arglist;
int result;
void setup();

prompt = DFL_PROMPT;
setup();

while ((cmdline = next_cmd(prompt, stdin)) != NULL)
{
if ((arglist = splitline(cmdline)) != NULL)
{
result = process(arglist);
freelist(arglist);
}
free(cmdline);
}
return 0;
}

void setup()
/*
* purpose: initialize shell
* returns: nothing. calls fatal() if trouble
*/
{
extern char ** environ;

VLenviron2table(environ);
signal(SIGINT, SIG_IGN);
signal(SIGQUIT, SIG_IGN);
}

void fatal(char *s1, char *s2, int n)
{
fprintf(stderr, "Error: %s, %s\n", s1, s2);
exit(n);
}
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// smsh.h

#define YES 1
#define NO 0

char *next_cmd();
char ** splitline(char *);
void freelist(char **);
void * emalloc(size_t);
void * erealloc(void *, size_t);
int execute(char **);
void fatal(char *, char *, int);
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/*
* builtin.c
* contains the switch and the functions for builtin commands
*/

#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include "smsh.h"
#include "varlib.h"

int assign(char *);
int okname(char *);

int builtin_command(char **args, int *resultp)
/*
* purpose: run a builtin command
* returns: 1 if args[0] is builtin, 0 if not
* details: test args[0] against all known built-ins. Call functions
*/
{
int rv = 0;

if (strcmp(args[0], "set") == 0)
{
VLlist();
*resultp = 0;
rv = 1;
}
else if (strchr(args[0], '=') != NULL)
{
*resultp = assign(args[0]);
if (*resultp != -1)
rv = 1;
}
else if (strcmp(args[0], "export") == 0)
{
if (args[1] != NULL && okname(args[1]))
{
*resultp = VLexport(args[1]);
}
else
*resultp = 1;
rv = 1;
}
return rv;
}

int assign(char *str)
/*
* purpose: execute name = val AND ensure that name is legal
* returns: -1 for illegal lval, or result of VLstore
* warning: modifies the string, but restores it to normal
*/
{
char *cp;
int rv;

cp = strchr(str, '=');
*cp = '\0';
rv = (okname(str) ? VLstore(str, cp+1) : -1);
*cp = '=';
return rv;
}

int okname(char *str)
/*
* purpose: determines if a string is a legal variable name
* returns: 0 for no, 1 for yes
*/
{
char *cp;

for (cp = str; *cp; cp++)
{
if ((isdigit(*cp) && cp == str) || !(isalnum(*cp)) || *cp == '_')
return 0;
}

return (cp != str);
}
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/*
* controlflow.c
*
* "if" processing is done with two state variables
* if_state and if_result
*/
#include <stdio.h>
#include "smsh.h"

enum states {NEUTRAL, WANT_THEN, THEN_BLOCK};
enum results {SUCESS, FAIL};

static int if_state = NEUTRAL;
static int if_result = SUCESS;
static int last_stat = 0;

int syn_err(char *);

int ok_to_execute()
/*
* purpose: determine the shell should execute a command
* returns: 1 for yes, 0 for no
* details: if in THEN_BLOCK and if_result was SUCESS then yes
* if in THEN_BLOCK and if_result was FAIL then no
* if in WANT_THEN then syntax error(sh is different)
*/
{
int rv = 1;

if (if_state == WANT_THEN)
{
syn_err("then expected");
rv = 0;
}
else if (if_state == THEN_BLOCK && if_result == SUCESS)
rv = 1;
else if (if_state == THEN_BLOCK && if_result == FAIL)
rv = 0;
return rv;
}

int is_control_command(char *s)
/*
* purpose: boolean to report if the command is a shell control command
* returns: 0 or 1
*/
{
return (strcmp(s, "if") == 0 || strcmp(s, "then") == 0 ||
strcmp(s, "fi") == 0);
}

int do_control_command(char **args)
/*
* purpose: Porcess "if", "then", "fi" - change state or detect error
* returns: 0 if ok, -1 for syntax error
*/
{
char * cmd = args[0];
int rv = -1;

if (strcmp(cmd, "if") == 0)
{
if (if_state != NEUTRAL)
rv = syn_err("if unexpected");
else
{
last_stat = process(args+1);
if_result = (last_stat == 0 ? SUCESS: FAIL);
if_state = WANT_THEN;
rv = 0;
}
}
else if (strcmp(cmd, "then") == 0)
{
if (if_state != WANT_THEN)
rv = syn_err("then unexpected");
else
{
if_state = THEN_BLOCK;
rv = 0;
}
}
else if (strcmp(cmd, "fi") == 0)
{
if (if_state != THEN_BLOCK)
rv = syn_err("fi unexpected");
else
{
if_state = NEUTRAL;
rv = 0;
}
}
else
fatal("internal error processing:", cmd, 2);

return rv;
}

int syn_err(char * msg)
/*
* purpose: handles syntax errors in control structures
* details: resets state to NEUTRAL
* returns: -1 in interactive mode. Should call fatal in scripts
*/
{
if_state = NEUTRAL;
fprintf(stderr, "syntax error: %s\n", msg);
return -1;
}
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// execute.c - code used by small shell to execute commands

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <sys/wait.h>

int execute(char *argv[])
/*
* purpose: run a program passing it arguments
* returns: status returned via wait, or -1 on error
* errors: -1 on fork() or wait() errors
*/
{
int pid;
int child_info = -1;
extern char ** environ;

if (argv[0] == NULL)
return 0;

if ((pid = fork()) == -1)
perror("fork");
else if (pid == 0)
{
environ = VLtable2environ();
signal(SIGINT, SIG_DFL);
signal(SIGQUIT, SIG_DFL);
execvp(argv[0], argv);
perror("cannot execute command");
exit(1);
}
else
{
if (wait(&child_info) == -1)
perror("wait");
}
return child_info;
}
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/*
* process.c
* command processing layer
*
* The process(char ** arglist) function is called by the main loop
* It sits in front of the execute() function. This layer handles
* two main classes of processing.
* a) built-in functions(e.g. exit(), set, =, read,..)
* b) control structures(e.g. if, while, for)
*/

#include <stdio.h>
#include "smsh.h"

int is_control_command(char *);
int do_control_command(char **);
int ok_to_execute();

int process(char **args)
/*
* purpose: process user command
* returns: result of proceessing command
* details: if a built-in then call arrprporiate function, if not
* execute()
* errors: arise from subroutines, handled there
*/
{
int rv = 0;

if (args[0] == NULL)
rv = 0;
else if (is_control_command(args[0]))
rv = do_control_command(args);
else if (ok_to_execute())
{
if (! builtin_command(args, &rv))
rv = execute(args);
}
return rv;
}
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/*
* splitline.c - command reading and parsing functions for smsh
*
* char * next_cmd(char *prompt, FILE *fp) - get next command
* char ** splitline(char *str) - parse a string
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "smsh.h"

char * next_cmd(char * prompt, FILE * fp)
/*
* purpose: read next command line from fp
* returns: dynamically allocated string holding command line
* errors: NULL at EOF (not really an error)
* calls fatal from emalloc()
* notes: allocates space in BUFSIZ chunks
*/
{
char *buf; // the buffer
int bufspace = 0; // total size
int pos = 0; // current position
int c; // input char

printf("%s", prompt);
while ((c = getc(fp)) != EOF)
{
if (pos + 1 >= bufspace)
{
if (bufspace == 0)
buf = emalloc(BUFSIZ);
else
buf = erealloc(buf, bufspace+BUFSIZ);
bufspace += BUFSIZ;
}

if (c == '\n')
break;

buf[pos++] = c;
}
if (c == EOF && pos == 0)
return NULL;
buf[pos] = '\0';
return buf;
}

/*
* splitline (parse a line into an array of strings)
*/
char ** splitline(char * line)
/*
* purpose: split a line into array of white - space separated tokens
* returns: a NULL-terminated array of pointers to copies of the
* tokens or NULL if line if no tokens on the line
* action: travers the array, locate strings, make copies
* note: strtok() could work, but we may want to add quotes later
*/
{
char * newstr();
char **args;
int spots = 0; // spots in table
int bufspace = 0; // bytes in table
int argnum = 0; // slots used
char *cp = line; // pos in string
char *start;
int len;

if (line == NULL)
return NULL;

args = emalloc(BUFSIZ);
bufspace = BUFSIZ;
spots = BUFSIZ / sizeof(char *);

while (*cp != '\0')
{
while (isspace(*cp)) // skip leading spaces
cp++;
if (*cp == "\0")
break;

// make sure the array has room(+1 for NULL)
if (argnum + 1 >= spots)
{
args = erealloc(args, bufspace+BUFSIZ);
bufspace += BUFSIZ;
spots += (BUFSIZ/sizeof(char *));
}
// mark start, then find end of word
start = cp;
len = 1;
while (*++cp != '\0' && !(isspace(*cp)))
{
len++;
}
args[argnum++] = newstr(start, len);
}

args[argnum] = NULL;
return args;
}

/*
* purpose: constructor for strings
* returns: a string, never NULL
*/
char * newstr(char *s, int l)
{
char * rv = emalloc(l + 1);

rv[l] = '\0';
strncpy(rv, s, l);
return rv;
}

void freelist(char ** list)
/*
* purpose: free the list returned by splitline
* returns: nothing
* action: free all strings in list and then free the list
*/
{
char ** cp = list;
while (*cp)
free(*cp++);
free(list);
}

void * emalloc(size_t n)
{
void * rv;
if ((rv = malloc(n)) == NULL)
fatal("out of memory", "", 1);
return rv;
}

void * erealloc(void *p, size_t n)
{
void *rv;
if ((rv = realloc(p, n)) == NULL)
fatal("realloc() failed", "", 1);
return rv;
}
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// varlib.h

int VLstore(char *name, char *val);
char * VLlookup(char * name);
int VLexport(char *name);
void VLlist();
int VLenviron2table(char *env[]);
char ** VLtable2environ();
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/*
* varlib.c
*
* a simple storage system to store name=value pairs
* with facility to mark items as part of the environment
*
* interface:
* VLstore(name, value) return 1 for ok, 0 for no
* VLlookup(name) return string or NULL if not there
* VLlist() prints out current table
*
* environment-related functions
* VLexport(name) adds name to list of env vars
* VLtable2environ() copy from table to environ
* VLenviron2table() copy from environ to table
*
* details:
* the table is stored as an array of structs that
* contain a flag for global and a single string of
* the form name=value. This allows EZ addition to the
* environment. It makes searching pretty easy, as
* long as you search for "name="
*
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "varlib.h"

#define MAXVARS 200 // a linked list would be nicer

struct var
{
char *str;
int global;
};

static struct var tab[MAXVARS]; // the table

static char *new_string(char *, char *);
static struct var * find_item(char *, int);

int VLstore(char *name, char *val)
/*
* traverse list, if found, replace it, else add at end
* since there is no delete, a blank on is a free one
* return 1 if trouble, 0 if ok(like a command)
*/
{
struct var * itemp;
char *s;
int rv = 1;

// find spot to put it and make new string
if ((itemp = find_item(name, 1)) != NULL &&
(s = new_string(name, val)) != NULL)
{
if (itemp->str)
free(itemp->str);
itemp->str = s;
rv = 0;
}

return rv;
}

static char * new_string(char *name, char *val)
/*
* returns new string of form name=value or NULL on error
*/
{
char * retval;

retval = malloc(strlen(name) + strlen(val) + 2);
if (retval != NULL)
sprintf(retval, "%s = %s", name, val);
return retval;
}

char * VLlookup(char * name)
/*
* returns value of var or empty string if not there
*/
{
struct var * itemp;

if ((itemp = find_item(name, 0)) != NULL)
return itemp->str + 1 + strlen(name);
return "";
}

int VLexport(char *name)
/*
* marks a var for export, adds it if not there
* returns 1 for no, 0 for ok
*/
{
struct var * itemp;
int rv = 1;

if ((itemp = find_item(name, 0)) != NULL)
{
itemp->global = 1;
rv = 0;
}
else if (VLstore(name, "") == 1)
{
rv = VLexport(name);
}

return rv;
}

static struct var * find_item(char *name, int first_blank)
/*
* searches table for an item
* returns ptr to struct or NULL if not found
* OR if (first_blank) then ptr to first blank one
*/
{
int i;
int len = strlen(name);
char *s;

for (i = 0; i < MAXVARS && tab[i].str != NULL; ++i)
{
s = tab[i].str;
if (strncmp(s, name, len) == 0 && s[len] == '=')
{
// printf("%s %d\n", name, len);
return &tab[i];
}
}
if (i < MAXVARS && first_blank)
return &tab[i];

return NULL;
}

void VLlist()
/*
* performs the shell's set command
* Lists the contents of the variable table, marking each
* exported variable with the symbol '*'
*/
{
int i;
for (i = 0; i < MAXVARS && tab[i].str != NULL; i++)
{
if (tab[i].global)
printf(" * %s\n", tab[i].str);
else
printf(" %s\n", tab[i].str);
}
}

int VLenviron2table(char *env[])
/*
* initialize the variable table by loading array of strings
* return 1 for ok, 0 for not ok
*/
{
int i;
char *newstring;

for (i = 0; env[i] != NULL; i++)
{
if (i == MAXVARS)
return 0;
newstring = malloc(1+strlen(env[i]));
if (newstring == NULL)
return 0;
strcpy(newstring, env[i]);
tab[i].str = newstring;
tab[i].global = 1;
}
while (i<MAXVARS)
{
tab[i].str = NULL;
tab[i++].global = 0;
}
return 1;
}

char ** VLtable2environ()
/*
* build an array of pointers suitable for making a new environment
* note: you need to free() this when done to avoid memory leaks
*/
{
int i,
j,
n = 0;
char **envtab;

// first, count the number of global variables
for (i = 0; i < MAXVARS && tab[i].str != NULL; i++)
if (tab[i].global == 1)
n++;

// then, allocate space for that many variables
envtab = (char **)malloc((n+1) * sizeof(char *));
if (envtab == NULL)
return NULL;

// then, load the array with pointers
for (i = 0, j = 0; i < MAXVARS & tab[i].str != NULL; i++)
if (tab[i].global == 1)
{
envtab[j++] = tab[i].str;
// printf("%d %s\n",i, tab[i].str);
}
envtab[j] = NULL;

return envtab;
}